Our Vision
An "Atari Moment" for Outdoor Video Games
In the 1980s, Atari was the hit that created console gaming, with a device that supported hundreds of video games, with every different genre. In 1982, Atari earned $2 billion and was the fastest growing company in American history. There’s a lot of money when you create a new platform for video games.
So far, outdoor video gaming hasn’t been a platform. A platform needs to support thousands of games of all game types. Pokémon Go and its copycats only support one type of gameplay: collecting stuff.
This is an unimportant game genre. Nobody plays collecting games on PC and console! But somehow Pokémon Go earned $9 billion from this weak type of gameplay. Their success surely started with the Pokémon brand, but there’s more. Walking lifts your body chemistry. It literally makes you happy to walk around. That drove player retention: it made players want to play Pokémon Go longer.
Player retention is a big issue to most video game makers. They must continually add new content or create new “levels”, which are very expensive, to keep players engaged. Now think about outdoor activities like baseball and football. In sports, nobody worries about designing a new baseball diamond or adding new monsters to the football field. Sports are simply fun and endless. It’s built into our animal nature. It feels good to go outside. Players are active and they engage with real people. That’s all that sports needs. It’s part of Pokémon Go’s success, too.
So moving video games outside magnifies player retention. What if, instead of an unimportant game type like collecting stuff, you took a more powerful game type outside? If you started with blockbuster PC / console game genres, like action, simulation, strategy and roleplaying, how much more money could you make outdoors?
Pokémon Go never got there. Its technology is based on tiny fixed map points, and you can’t do much with that. How can you put a racing car game on a pinpoint? You need a race track. How can you explore a fantasy world on a pinpoint? You need a fantasy world. These huge game genres only work when the game world is a landscape, a continuous area that players can explore.
That means that, although outdoor collecting games have already earned $10 billion, most of the potential of outdoor games is still untapped! Who will take roleplaying and action games outside, and all of the other game genres? That would be an “Atari moment” — the moment that outdoor gaming became a real platform for video games, supporting hundreds of games and dozens of game types, just like PC, console, VR, mobile, arcade, and existing game platforms.
See the Baird Augustine industry report, Monsarrat at a Turning Point for Outdoor Video Games.
Our 8 Patents Create "Landscape Reality"
That’s our opportunity at Monsarrat. We’re not just making a game (B2C) of a type never seen before. We’re building a major new game platform (B2B), to support any time of gameplay outdoors.
Our technology, based on 8 patents, lays out an entire landscape of content across a real-world space, which a player walks through to play. We don’t use fixed locations; you don’t need to walk all across your city to play. Instead, the player chooses where to play, like you would set up a game of volleyball. Choose any place that’s easy to walk around, indoors or outdoors.
It’s not our first time creating a new category. Our founder, Johnny Monsarrat, previously co-invented MMO gaming as Founder, CEO, and CTO of Turbine, one of the “big three” first MMO game companies. Turbine won D.I.C.E. “Game of the Year” for Asheron’s Call (which is like winning an Oscar in the video game industry) and PC Gamer “Game of the Year” for Lord of the Rings Online, and is now a division of Warner Bros.
The World's First Outdoor Roleplaying Game
With, Landing Party, we’ve created a new category of video game, never seen before! Landing Party is a 3D sci-fi roleplaying game for iPhone, Android, and XREAL wired XR glasses, with missions showing a broad range of gameplay, including combat, campaign, hunt, and puzzle missions.
Landing Party is:
- Social. Make a friend in the real world, not just online! The game can match you with other players, nearby or remotely, and then acts as a team building exercise, bonding you with others.
- Creative. We go beyond the “collecting stuff” gameplay found in Pokémon Go to deep storytelling and roleplaying adventures. Immersive AR interactivity is central to our game. Future players will create their own adventures.
- Convenient. We have no fixed locations. You play anywhere you want to, in a local park, your own backyard, or any open space, even if it’s small or indoors.
Landing Party is available now on Apple App Store and Google Play. Or see our videos!
Praise for Landing Party
See our videos with some calling Landing Party:
Press and endorsements include:
- “With foundational patents and proprietary technology, Johnny’s team is bringing outdoor gaming into major genres – action, role-playing, racing, strategy – that have long thrived on PC and console but never successfully translated outdoors. Their vision is bold, and their execution is grounded in both technical depth and player insight. It’s with confidence that I can say Johnny and his team are leading the next evolution of outdoor gaming.” — Jenna Seiden, former VP Business Development at Niantic
- It’s the coolest thing ever, a million times better than video games, everything great about physical sports.“ – Rony Abovitz, former Magic Leap Founder / CEO
- “I haven’t seen anything like this since Pokemon Go.” — Charlie Fink, Forbes
- “The best AR game I’ve ever seen.” – XREAL Co-Founder Peng Jin
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“It is the best game I’ve seen at the show, for sure… there’s nothing that I’ve played or even seen in the last two days here except really this that would make me want to go out and buy a pair of smart glasses. There’s nothing on the market like it.” — Marty Hails, unpaid major influencer
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“This is the most that I’ve been impressed [at this conference].” — Kaleah Wilson, unpaid major influencer
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“Powerful and unique… It’s great. It’s very, very, very powerful. Have the Niantic folks seen this, like ‘where have you been all my life?’” — Ted Schilowitz, former Futurist at Fox and Paramount.
- “I just saw the future of mobile gaming.“ — Alex Wawro, Tom’s Guide
- 1,800-word feature article by Dean Takahashi in VentureBeat
How It Works
Games like Pokémon Go use map points, which don’t support the most popular game genres. How can you shoot enemies through a military base (action) or explore a fantasy world (roleplaying) on a pinpoint?
Our technology is different. We lay out a contiguous game world across your back yard or any small space. Then you walk through it to play, like the Holodeck on Star Trek. We call it “Landscape Reality”, an entire landscape of AR content!
It’s based on 8 patents that fit game zones into real world spaces, and let you move them around real world barriers like park benches.
With our Team Spirits technology, you can even play a mission in real-time with someone in a different space, anywhere in the world.
An Alternative to Sports
Playing sports is a great way to make new friends. But many people feel shut out of sports. They find sports boring and exhausting.
Our outdoor roleplaying games give them a more creative, less athletic outdoor alternative. Like sports it gets you moving and helps you make friends. And it also draws sporty people who like video games but don’t want to sit at a desk.
A New Kind of "Immersion"
Most video games are a break from life, a stress break. Immersive games “feel real”, but your body knows the truth: you’re sitting statically in your mom’s basement, with all the lights off. VR is “fully immersive” but even worse: you put your head in a prison where you can’t even see your mom when she comes down with cookies.
Our games don’t separate you from life. They connect you to life.
You explore your neighborhood, engaging with trees, grass, squirrels, and feeling part of your community, seeing passersby and an AR game landscape on your phone. That’s a kind of “immersion” you could never get with other games. It doesn’t just “feel real”. It is real.
You could pet a passing dog, buy an ice cream, take photos of the sunset, or make a friend who could change your life. Your real life.
Aching to Get Outside. Aching to Make New Friends.
In the global crisis of loneliness, it’s hard for people to get off the couch. Up to 80% of young people say they feel lonely.
Other games are a stress break, but you pause your life. You aren’t living your life.
We can help. Our game gets you outside and walking! That’s great for physical and mental health. Walking changes your body chemistry; it literally makes you happy to walk around.
Our games can even introduce people in a public park and be an ice breaker that bonds them together. Make a new friend, not online but in the real world!
For More
For more on our vision, see our press kit or our videos.
Want to help? Apply to join the team.














